Final Fantasy 7 Remake Part 3 Title REVEALED! You Won't Believe It!

Final Fantasy 7 Remake Part 3 Title REVEALED! You Won't Believe It!
Gaming News 26 January 2026

Alright, folks, gather 'round the digital campfire, because we've got a juicy update straight from the heart of Midgar. Naoki Hamaguchi, the director steering the ship on the Final Fantasy 7 Remake trilogy, has dropped some tantalizing tidbits about the third installment. And trust me, it's not just "coming soon" hype – this sounds like real progress.

Final Fantasy 7 Remake Part 3 Title REVEALED! You ...

The big news? The title. Apparently, it's "locked." Now, Hamaguchi is keeping that under wraps for now, which is understandable – gotta keep us on the edge of our seats, right? But the fact that it's finalized suggests the creative vision is firmly in place, and that's always a good sign. This isn't just some pie-in-the-sky project; it's taking shape.

Perhaps even more interesting is the engine decision. While the gaming world is practically salivating over Unreal Engine 5 and its graphical wizardry, Square Enix is sticking with Unreal Engine 4 for this final chapter. Now, before you cry "graphical downgrade!" hear me out. Hamaguchi explained that they've heavily modified UE4 to suit their specific needs. Think of it like this: they've built a custom hot rod out of a reliable engine, rather than trying to reinvent the wheel with a brand-new, potentially buggy one. Smart move, I say.

And honestly, I think it's the right call. We've seen some UE5 titles stumble a bit, and frankly, Rebirth looked gorgeous on UE4. Why mess with a winning formula? Hamaguchi himself said, "It’s more beneficial to have something we’re already familiar with and have customized to fit our needs." Makes perfect sense. Efficiency is key, especially when you're tackling a project as massive as remaking a legend.

The truly mind-blowing part? They're already in a playable state! Consider that Final Fantasy 7 Rebirth only launched relatively recently, and, get this, Hamaguchi also noted that "almost no documentation" remains from the original FF7's development. So, they’re not just remaking a game; they're reconstructing it from memory and passion. It's truly remarkable. In a world where AAA game development can drag on for ages, this team seems to have cracked the code for delivering an epic saga with impressive speed. Color me impressed, and definitely ready to see what Cloud and the gang are up to next.

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Brandon Lewis

Gaming journalist covering video games, esports, and industry news.

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